

LOGOS DIVINÆ | The Occult Classic
2024
LOGOS DIVINÆ is a prequel to tarot and a new/ancient playing card game format based on ancient art, philosophy, the cosmos, and classic card games.


LOGOS DIVINÆ: Research Photos
2024
World-fairing research trips took me to ancient ruins, temples, museum collections, crypts, and occult libraries across two continents.


Babycastles
2012
Babycastles is an art gallery and collective curating videogames and hosting events in NYC. Here are a series of exhibitions I worked on with the amazing DIY talents of the Babycastles crew.


MakerBot
2016
How we re-positioned a leading brand in the 3D printer industry to focus on engineering and education verticals.


Brand Guide Excerpts
2024
I've created dozens of visual branding systems and brand books for clients in tech, entertainment, and non-profit sectors. Here's a few excerpts that stand-out.


Logomarks
2024
I am immensely proud of the logomarks I've worked on for brands in many industries that have become timeless classics—some have been in the public eye for decades!


x.ai Visual Design
2025
A minimal brand aesthetic applied to a responsive website for a product that has almost no visual interface? Sounds like a perfect problem to solve.


SwissGear.com
2017
Branding and navigation overhaul to eCommerce luggage and backpack site, from the makers of the Swiss Army Knife.


Key Art Direction
2017
Key art and branding on several videogame projects, from indie developers, AAA studios, and other entertainment projects.


Rockstar Games
2011
A range of projects across the art and production departments I worked on during my time at Rockstar Games, a videogame studio responsible for Grand Theft Auto and other major interactive entertainment games.


What's in a Game?
2013
A documentary video series about videogames past and future.


Games for Change
2015
Some samples of collateral from the Games for Change Festival, a conference focused on using videogames for social causes.